How Do Games Render So Much Grass?
Acerola Acerola
230K subscribers
329,069 views
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 Published On Dec 10, 2021

An overview of my grass rendering explorations and an implementation of billboard grass, a common technique used in nearly every single video game.

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Code: https://github.com/GarrettGunnell/Grass

References:
https://developer.nvidia.com/gpugems/...

Music:
Gold Falls Casino - HuniePop OST
Joy - Persona 3 OST
Bad Bully - Kizumonogatari 2 OST

Chapters:
00:00 Intro
01:36 Getting Started
03:37 GPU Instancing
06:51 Improving Appearance
10:07 Finishing Touches
11:50 Optimizations
14:04 Conclusion

Thanks for watching!

This video is dedicated to my friend, Alotryx.

also please subscribe haha please man please just subscribe dude please just like one sub I swear I'm not addicted please man please just one sub please

#acerola #gamedev #graphics #unity #indiegame #unity3d #madewithunity #indiedev #unity2d

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