Published On Sep 9, 2024
Another quick test video to compare dgVoodoo2 with nGlide.
Controls the same, using the same DxWnd config.
This time using nGlide v2.10 as the Glide wrapper. Using the DirectX backend in nGlide, as the Vulkan backend just CTD's as soon as you start a mission.
Very stable, just one crash when switching to external view as the tutor is speaking, which was always a bit iffy when running in Win10.
Oh and you get to see all the on-base bits as well.
nGlide plays better with GeForce Experience recording, except the screen is stretched horizontally (was aspect correct on the monitor).
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