Split-screen in Godot (Tutorial)
iaknihs iaknihs
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 Published On Apr 14, 2021

I felt needing to have a Camera (Spatial or 2D) Node as child of a Viewport as child of a Control Node made the hierarchy a bit unintuitive at first, so I made a video to hopefully clear up how these things can be used!

The same method works for any Camera of course, 3D or 2D.

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