VIRTUAL GARAGE : E - Mobility Immersive Training based Simulation.
CENTRE FOR SYSTEM DESIGN NITK SURATHKAL CENTRE FOR SYSTEM DESIGN NITK SURATHKAL
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 Published On Jan 16, 2023

NITK, where the growth of E - Mobility on the campus is increasing, there is a team at the centre for system Design, that designs and develops these systems for the campus. Whether it is the development of an E - Cycle or an E - Trike, there is a constant need for training and learning within the team to develop these E - Mobility systems. Understanding the importance of training and learning for a development team and improvising the training and learning methods will significantly improve the efficiency of the team and the associated end product.

The Objective was to develop a training platform to help any product development team improve their training or learning phase. As we know, Virtual Reality is a computer-generated simulation of a three-dimensional environment that can be interacted with in a seemingly natural or physical way. By understating the applications of Virtual Reality, and considering the objective, we develop a Virtual Reality Training platform. For this particular development, an E - Cycle designed for the students of NITK, is taken as the vehicle for training. The Assembly of this E - Cycle was considered in creating a training scenario. Virtual reality designers started collecting all the digital models of the E - Cycle from the E - Mobility development team and the methods they have used in training their team on assembling the E - Cycle.
The Developed platform guides the user in every step of the assembly by choosing different mechanical tools with different sizes and showing the usage direction. This platform shows the mistakes made by the user and helps in correcting those mistakes to perfectly learn the complete assembly with all these instructions. After a preliminary development of the Virtual Reality Training platform, it was tested with the E - Mobility team members to collect feedback to improve the user experience.

This feedback was also taken from multiple people to make it as user-friendly as possible. Finally, a comparison between the conventional training method and the Virtual Reality Training platform was made to verify the results. The developed Virtual Reality platform on E - Mobility was one example of this technology's experiential learning applications.

The development of this Virtual Reality Training platform has benefitted the team in experientially learning about something better than conventional learning or training methods.

Special thanks to Sunlux Technovations, A Ravel Group, for supporting the "Industry Safety Training Simulation using AR & VR" project through KREC/ NITK Endowment Fund.

CSD's AR &VR TEAM
Dr. Pruthviraj U, AR & VR Project head, CSD, NITK Surathkal
Dr. K V Gangadharan, Coordinator, CSD, NITK Surathkal
Lathesh shetty, JRF, CSD, NITK Surathkal
Manish E S, JRF, CSD, NITK Surathkal
Rajath C kotekar M.Tech(R), JRF, CSD, NITK Surathkal
Thomas Alvin, Ex Employee, CSD, NITK Surathkal
V Mukesh Kumar, Intern

CSD's MEDIA TEAM
Abhinav, Project Documenter, CSD, NITK Surathkal
Sachin Shetty, Project Documenter, CSD, NITK Surathkal
Sarvesh Naik, Project Documenter, CSD, NITK Surathkal

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