Published On Sep 20, 2024
When polishing a game, I give each and every detail a thorough check—and today, I'd like to introduce a small part of my supervision feedback from the development of Sora.
By the way, this is the final video in the Graphics category, and the last time on this channel I'll be discussing my role as a supervisor.
• Supervising Art Through Retouches [G...
• Odds and Ends of Supervising [Graphics]
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