Published On Apr 26, 2024
Design Diaries Episode 6: Some examples of graphic design issues from popular games that I would recommend avoiding in your own designs, and some ideas on how I might suggest to fix them.
00:00 Intro
00:39 The importance of intuitive, consistent, distinct iconography
1:00 Example #1: Earth
02:45 Issue #1
03:18 Suggested fixes
03:44 Issue #2
04:40 Thematic Design Suggestions
05:20 Example #2: Mosaic
06:05 Why it's problematic
06:34 Suggested fixes
07:12 Final Thoughts
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Ranking 4 New Board Games I Played This Weekend (Quick Reviews: Earth, Flamecraft, Earth, Hunger):
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