UE5: Building Structures - #11 Our First GEOMETRY SCRIPT
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 Published On Aug 18, 2023

In this series, we will look at all of the different ways of building structures in UE5, from manual modelling tools to automated scripts using splines, geometry scripts, PCG and other techniques.

In this episode, we'll create our first geometry script, recreating the manual creation of our tunnel segment to create a fully automated tunnel segment creation with dynamic parameters.

You can catch up so far by following the playlist
   • UE5: Building Structures  

00:00 - Intro
01:32 - Ensure GS Plugin Enabled
01:56 - Create Geometry Script BP
03:30 - Create a box
06:56 - First Test
08:37 - Warp the box
12:10 - Move Pivot Point
14:42 - Generate Static Asset
17:55 - Test Static Mesh Generation
19:48 - Fix Collision
21:56 - Add a Material

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