Published On Jul 7, 2024
In this video I'll show you a little of what's new in Eevee Next, introduced in Blender 4.2. I also show you how to make a simple procedural material, and a few tips for realism using the camera and the compositor.
I have a Patreon in case you want to support the channel since it's not yet monetized.
Patreon: / membership
0:00 Intro
0:54 Ray Tracing
2:30 Procedural Material
4:18 Depth of Field
4:49 Compositing
6:33 Examples
6:55 Outro
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