Bevel, Extrude, Boolean & Other Basics of Hard Surface Modeling – Getting Started With Houdini ep. 5
O. Song 💾 O. Song 💾
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 Published On Dec 2, 2022

Modeling in Houdini is easier and more pleasing than it might appear first. I will show you the power of procedural workflows, allowing for on-the-fly tweaks at any point of your creating. It is so rad it is almost like 90s.
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Using procedural selections, gotchas and proven workflows using the bevel and extrude, we will add boolean to the equation and start creating hard surface models of our own. As per usual, everything is tightly packed with time savers, gotchas, all with some new nodes like clip, mirror, and find shortest path.

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timestamps:
0:00 Theory and examples
13:37: The project

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