Published On Feb 22, 2022
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No need to simulate smoke or liquids if you know some shader tricks.
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Team:
FX: Me and Egert Kanep
Camera: Hans-Kristjan Reimann
00:00 Intro
00:50 Creating the Sphere
03:50 Adding the Noise
04:50 Removing the Bottom
05:50 Bottom Glow
08:45 Mimicking Fire
11:39 Colors
12:30 Tuning Brightness
14:14 The Rotation
16:24 The Disappearing
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