Interior Lighting in Arnold - Getting Started in 3DS Max 2021 (part 10)
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 Published On Dec 11, 2020

Following the concepts of lighting an exterior scene we are now lighting the interior scene. The techniques are pretty similar, the method of using portals to focus the diffuse samples is new. This way we can reduce the amount of noice in the rendering.

Files recommended or used in the video:
Arnold Renderer Learning Scenes: https://docs.arnoldrenderer.com/displ...
Interior Scenes on open3dmodel.com (adblocker needs to be deactivated)
https://open3dmodel.com/3d-models/int...

Topics in the video include:
2:58 Setup Physical Camera
5:00 Create Arnold Light Skydome
7:25 Increase Quality in Render Settings
8:45 Create Portals to focus samples
14:20 Arnold Distant Light
18:00 Quad Lightas Light Plane instead of Portal
22:00 HDRI in the Skydome
26:05 Sun Positioner

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