Published On Oct 11, 2021
Hi Everyone!
In this tutorial I create a grass patch in sops and simulate it with vellum as hair strands. I then go through using plasticity to make the grass stay in place when bent by collision objects. As a bonus I also turn the collision object into a dynamic vellum object at the end.
For more tutorials like this check out my Patreon page: www.patreon.com/zybrand
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