The failure of an indie platformer
TotalBiscuit TotalBiscuit
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 Published On Sep 10, 2015

TotalBiscuit brings you a discussion video on the difficulties of launching an indie game in 2015, focusing on Airscape by Cross-Product as a case study.
Review copy was supplied by the developers free of charge.
Articles referenced in the video:
http://www.gamasutra.com/blogs/Daniel...
  / your-target-audience-doesn-t-exist  

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