Simulating a Simple Marble Run Setup (1/4) – Create with Maxon
Maxon Training Team Maxon Training Team
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 Published On Streamed live on Oct 9, 2024

Simulating a Simple Marble Run Setup (1/4) – Create with Maxon
🚨 DOWNLOAD FREE PROJECT FILE HERE! 🚨
➡️ https://maxonvfx.com/4gWfYXI

In the first livestream of our “Marble Run – Simulation and Rendering” series, Master Trainer Lionel Vicidomini will introduce you to the whimsical world of Marble Run. Taking inspiration from the toy we all know, Lionel will show you how to recreate a simple run using the new simulation engine of Cinema 4D and share some useful tips and tricks.

00:00:00 Waiting Loop
00:01:10 Welcome
00:02:14 Housekeeping
00:04:48 Project files, download

00:06:01 Today's Topic

00:07:38 Marble Parkour, Model [1] Ramp
00:07:41 _ Tip - Download the file
00:08:21 __ Starting from scratch
00:08:51 __ Base -Building the floor
00:09:23 __ Ramp - Creating the ramp
00:11:05 __ Ramp - Spline Mask, shaping ramp
00:11:45 __ Ramp - Refining details, ramp, Bevel
00:12:26 __ Ramp - Optimize Phong settings, Style

00:14:25 Marble Parkour, Model [2] Loop
00:14:26 __ Loop - Helix, Option + D hide axis
00:16:38 __ Loop - Spline Profile, Sweep
00:17:28 __ Loop - Fixing the twist, Rail
00:18:33 __ Loop - Rotating the Profile
00:19:00 _ Pro-Tip - Why use a Rail
00:19:51 __ Loop - Adjusting size, position, view

00:21:21 Marble Parkour, Model [3] Bumper
00:21:22 __ Bumper - Spline, Sline Mask, Extrude
00:24:36 __ Bumper - Refine, color positioning

00:25:38 Marble Parkour, Simulation, Spring Board
00:25:39 __ Spring Board - Sketch path
00:26:05 __ Spring Board - Primitive, Sphere, Cube
00:27:27 __ Spring Board - Animate, rotation point
00:29:43 __ Spring Board - Simulation, Collider, Rigid
00:33:11 __ Spring Board - Adjustment, Stickiness
00:34:54 __ Simulation - Forces, Wind, Field

00:40:00 _ Pro-Tip - Friction, Field
00:42:18 Q - How to see FPS
00:42:52 Q -- How to measure precisely, Calculate FPS

00:43:47 Marble Parkour, Model [4] Hole
00:43:48 __ Hole - Spline Mask, Circle, Alternative - Connect
00:46:16 __ Hole - Testing and adjusting

00:47:38 Marble Parkour, Model [5] Tube
00:47:16 __ Tube - Spline, Snapping
00:49:42 _ Pro-Tip - Align points, Coordinate Manager, Scale
00:50:48 __ Tube - Chamfer the path, Adjust
00:51:47 __ Tube - Sweep, creating the Tube, Circle, Ring
00:53:52 __ Tube - Starting point, 90 degree bow

00:55:37 Marble Parkour, Animating Tube Path
00:55:38 __ Animation - Cheat - two spheres in the game
00:57:40 __ Animation - Duplicate the Spline, extend, Loop
00:59:03 __ Animation - Cache Sim, define the start of Animation
00:59:44 __ Animation - Duplicate Sphere, Align to Spline
01:01:13 __ Animation - Hide the Sphere, complete the Loop
01:03:40 __ Marble - sphere - walk through, exchange with Sphere
01:04:38 __ Marble - rolling - Field Driver, Track
01:08:20 __ Aperture - Shape - Cloner - animation, Step

01:11:11 Wrapping up Marble Parkour

01:12:28 Next Episodes
01:13:54 Questions, please here
01:14:33 Thank you and bye

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