Lost Odyssey Speedrunning - Silent Run Optimization
PlywoodGaming PlywoodGaming
1.2K subscribers
95 views
3

 Published On Oct 30, 2023

The White Boa Engine Room Stealth Sequence Timesave (Disc 1)

Here's a nice little optimization for the noisy floors after you get captured. Messed around with this noise mechanic in the middle of my current replay. I think the game is simply tracking whether you are holding the walk button in the zone of the noisy floor, rather than Kaim's speed. This ought to save a few seconds over walking, but I didn't time it.

Played on Xbox Series X, NTSC-U

show more

Share/Embed