CB Progress 14: Back in Bussiness
Reidd Maxwell Reidd Maxwell
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 Published On Jun 13, 2014

http://tohjofalls.net/

A lot of things have happened in my life between this video and the last one i've uploaded, Cursed Black Progress 13. However, the development is not dead, and if anything it was only slowed down severely. I'm running on a Linux computer now, using Ubuntu 14.04, which means that the software I've been using for years, Game Maker, is not meant for Ubuntu and therefore I have to use Wine in order to make it run. As far as I know, there have been no problems except for a few slowdowns in the code editor that affect the development too much.

For the past two weeks I've been working on re-writting my really unorganized and uncommented old code from years ago in order for me to know what's going on in the game while looking at the code. It's been going really well! however, not a lot of "progress" has been made.

as of now, the main changes are that all those maps I've been working on for the past year are finally starting to be integrated to the main game's engine. This means that sooner rather than later I'll have a demo with a full overworld running!

The next planned demo will be just that: the whole overworld being accessible to walk through. it probably won't have every person, trainer, and pokemon programmed in, but it WILL have the overworld part accessible and SOME battle encounters to use ghost in.

thanks for those who are still patiently waiting. your continued support is a BIG motivator for me to work on this game after this long (dev started in 2010!)

This game is being programmed using Game Maker 8, under Ubuntu 14.04 using Wine.

Reidd

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