Maya Character Hair Rigging Tutorial | Complete Hair Rigging Process!
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 Published On Jul 28, 2023

This video introduces the rigging of the character's hair.
1. Open the skeleton perspective to display the joints
2. Create and align bones
3. Create a controller and snap it to the center of the bone
4. Give the bones and controllers to the head bones and controls respectively
5. Constrain the corresponding bones with the controller parent object
6. Select all bones plus hair, add effects
7. Draw weight, unlock bone weight lock
8. Assist drawing weight by rotating angle
9. Test the final binding effect
10. Publish the final file with the advanced bone rigging plugin


1. Body binding tutorial:    • Maya人物绑定教程:掌握Advanced Skeleton插件的运用  
2. Breast binding tutorial:    • Maya女性角色乳房绑定教程:流畅动画细节展现!  
3. Face binding tutorial:    • Maya高级角色面部绑定教程:使用Advanced Skeleton插件  
4. Hair binding textbook:    • Maya人物头发绑定教程 | 完整hair rigging流程!  

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