Published On Aug 2, 2024
Written version with .blend file downloads: https://blendergrid.com/learn/article...
This is a long overdue sequel of the Better 3D Text with Geometry Nodes tutorial:
• Blender Tutorial - GeoNodes Text Part...
I've had many requests to bevel text with Geometry Nodes, and it's finally here. In this video I'll walk trough a process to bevel the 3D mesh using the normal information we get from the Curves.
We have to go a bit deep into the GeoNoodles so it's a longer one. Grab a coffee and enjoy! ☕️
If you need to render faster, check out https://blendergrid.com
00:00 - Intro
00:17 - Looking back at part 1
01:15 - Start in Blender where we left off
01:59 - Improving the existing GeoNodes setup
06:23 - Centering Text with a Bounding Box
10:47 - Splitting the Node Group in half (Curves / Mesh)
13:50 - Bevel: Adding a second Extrude layer
18:25 - Bevel: Moving the top layer "in"
33:31 - Bevel: Be careful with adding too much
34:46 - New ways to control the resolution / topology
40:04 - Rounded Bevel: Coming in the next part