Published On Jun 4, 2024
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: https://bit.ly/48Mpf07
Using randomness (or chance) in your instructional designs can not only help you grab and keep learner attention, it can put learners in a state of focus where they learn more, and it can even cut down the time it takes you to develop e-learning.
In this video, I will show you the different types of randomness and how you can use them strategically to make your training more exciting for any learner, boost your training’s impact while making your development life easier.
So if you’re an instructional designer who is struggling with learner engagement and training for impact, these gamification examples are for you.
0:00 Intro
0:49 The basis of attention
1:42 A look inside the brain
3:04 Input randomness
5:25 Output randomness
6:51 Controlling randomness
Monkey dopamine study: • Dr Paul Howard-Jones - Neuroscience, ...
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