Magic Market | Procedural Rocks 6 | LOP Variant Generation
Houdini Houdini
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 Published On Nov 30, 2020

LESSON: https://www.sidefx.com/tutorials/magi...

In the final part of the 'Procedural Rocks Tutorial Series', you will learn how to combine all existing geometry and texture maps into assets which can be further fed into a variant generating system which will produce a single USD asset which contains all of the rock variations as variants. This can be used in Solaris to instance rocks on a terrain.

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