Blender Tutorial: Astract Geometry | Nathan's 3D Factory
Nathan W. Adams Nathan W. Adams
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 Published On Sep 14, 2024

Hi everyone! In this episode of "Nathan's 3D Factory", I'm doing a Blender tutorial where I'm producing some abstract geometry. This is based off an exercise I did years ago of taking straight lines in an angle with matching points and making a curve with the corresponding points. I'd remembered this exercise years later and wanted to share this with you today. I made some modifications to this method to make this available in a real world application.
As always, I hope you enjoy this video, that you like and comment on what you think of this content, and subscribe to this channel and enable notifications to stay up to date on my latest content. Thank you so much for watching this episode of "Nathan's 3D Factory", and have a great day!

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