Published On Sep 7, 2024
I tried Godot for a week (After using Unity for 10 years) and I'm blown away. I built a multiplayer (networked and split screen) FPS character controller and demo in under a week. I only want to make arcade-y multiplayer games so Godot is perfect. The Multiplayer solution is built-in and easy to use. It just gets me excited.
Relevant Links:
Essential Add-Ons Spreadsheet: https://docs.google.com/spreadsheets/...
FPS Character Tutorial: • Juiced Up First Person Character Cont...
Multiplayer FPS Tutorial: • Godot 4 - Online Multiplayer FPS From...
Multiplayer Input Add-On: https://github.com/matjlars/godot-mul...
Follow Links:
Castle Wars Mailing List: https://www.nerdherd.network/castle-w...
TikTok: / weekienhn
Twitch: / weekienhn
Discord Server: / discord
Patreon: patreon.com/Weekie
Chapters:
00:00 - I Finally Tried Godot
01:54 - Making an FPS Character Controller
02:17 - "Just Add Multiplayer"
04:30 - "Okay now make it split screen"
06:05 - The Unity Exit Plan