OOP - Class & Object
janani selvaraj janani selvaraj
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 Published On Oct 13, 2024

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In object-oriented programming (OOP), classes and objects are fundamental concepts that form the backbone of OOP design. They help to model real-world entities and organize code in a modular way.
Class
A class is a blueprint or template for creating objects. It defines a data structure that includes properties (attributes) and methods (functions or behaviors) that the objects created from the class can use.
An object is an instance of a class. When you create an object, you allocate memory for it, and it can hold its own values for the attributes defined in the class. Objects can interact with each other and invoke methods defined in their class.

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