Published On Jan 1, 2024
PS2, no player input is present, both AI fighters are MAX level AI.
Timer was added for Onaga battle because it would be practically infinite with how much they spam the throw.
Match 1 (Scorpion/Sub-Zero) 0:00
Match 2 (Kabal/Li Mei) 1:36
Match 3 (Dairou/Baraka) 3:15
Match 4 (Jade/Ashrah) 4:25
Match 5 (Hotaru/Kobra) 5:35
Match 6 (Jax/Shao Kahn) 6:52
Match 7 (Onaga/Onaga) 8:56
PS2 SLUS, set 0x131ACC to 0 (4 bytes) to always make AI control any player
#MortalKombat
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