Published On Apr 24, 2018
As the title suggests, in this video we look at Keyboard, Mouse and Joystick/Gamepad handling using the Godot 3 game engine. We look at both polled and event driven input handling as well as creating Input maps.
GFS Patreon -- Check out the WIP book!
/ gamefromscratch
GFS Series Table Of Contents
http://www.gamefromscratch.com/page/G...
Sample Code From This Example:
http://www.gamefromscratch.com/page/G...
show more