Shader Deformer - Redshift, Cycles 4D, Arnold, Octane
Merkvilson Merkvilson
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 Published On May 29, 2018

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In this lesson, we will be creating a universal shader deformer, that can be used with any kind of render engine, in order to manually define the position of texture influence.

We will learn how to apply this technique to C4D renderers, Redshift, Arnold, Cycles 4D, and Octane.

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